Jump to content



Comparing the Moto X Style and the iPhone 6

Yesterday, 09:10 PM

Posted By x-bot in iDevice News


Every phone gets compared to the iPhone, and for good reason, so we're going to do that with the Moto X Style. Motorola's making the comparison, so why not? These two phones are about as different as they could be while still being smartphones, so let's get right to it.

Moto X Style iPhone 6 Display 5.7-inch TFT LCD (2560x1440, 520 ppi) 4.7-inch IPS LCD (1334x750, 326 ppi) OS Android 5.1.1 Lollipop iOS 8.4 Processor Qualcomm Snapdragon 808 6x1.8GHz
Adreno 418 GPU Apple A8 64-bit 2x1.4Ghz Storage 16, 32 or 64GB, microSD card up to 128GB 16GB, 64GB, 128GB (non-expandable) RAM 3GB 1GB Rear camera 21MP f/2.0, phase detect auto-focus, dual color correlated temperature flash
4K video at 30fps, slow motion video, HDR video 8MP ƒ/2.2, focus pixels, True Tone flash
1080p video at 60fps, slow motion at 120fps Front camera 5MP f/2.0, wide-angle lens, night mode, flash 1.2MP, ƒ/2.2, 720p video, auto HDR Battery 3000 mAh (non-removable), Turbo Charging 1810 mAh (non-removable) Connectivity 802.11ac + MIMO Wifi, Bluetooth 4.1 LE, NFC, GPS 802.11ac + MIMO Wifi, Bluetooth 4.1 LE, NFC, GPS Speakers Front-facing stereo speakers with Smartboost Mono bottom-facing speaker Dimensions 153.9 x 76.2 x 11.06 mm
179g 138.1mm x 67.0mm x 6.9mm
129g Water resistance Water repellent nano-coating none Colors Black lens, dark gray frame and accents, black back
White lens, silver frame and accents, bamboo back
Moto Maker support with 17 different backs and 7 different accents available white, space gray, gold

If that specs table above didn't give it away, the iPhone 6 and the Moto X Style are very different phones. While it might be fairer to compare the iPhone 6 Plus to the Moto X Style (although even the mammoth iPhone 6 Plus still has a smaller display), we're going to compare instead to the standard iPhone 6. There are a few reasons for that. The smaller iPhone 6 is more popular than its larger Plus brother, it's cheaper and thus closer to the Moto X Style's $399 price point, and it's a comparison that Motorola pointedly made more than once during their announcement of the their new flagship phone.


Right off the bat the differences start making themselves obvious. Up front the Moto X Style is dominated by a huge 5.7-inch quad-HD TFT LCD display with nearly four times the resolution of the iPhone 6's 4.7-inch Retina display. And where the iPhone's glass display cover flows smoothly down to the metal body with a narrow plastic joint, the Moto X Style's flat front panel is wrapped in a plastic bumper. The differences get even broader from there: the Moto has a pair of front-facing speakers while the iPhone's single loudspeaker fires out the bottom. The iPhone has a home button slash fingerprint sensor, Motorola eschews such physical controls.

And that's just the front — where Apple opts for a single continuous piece of machined aluminum, Motorola goes for a segmented and undulating metal ring around a back panel. That back panel is where things can get really interesting, with Motorola offering a wide range of back panels when you order your phone — there's standards like a grippy silicone black or white, or you can go crazy with something like lime green or red. And if you want to go fancy instead, there are multiple leather and wood options as well. Apple Chief Design Officer Jony Ive might think such choice is bad design (and you can make some truly hideous combinations if you really want), there's something to be said for choice too.

Motorola and Apple are taking differing approaches on photography as well. The iPhone 6 has an 8MP sensor that still takes quite good images, but they're staring down the barrel of many high-powered competitors, with Motorola joining the fray big time with a whopping 21MP sensor. Of course, we'll have to spend some proper time outside of controlled conditions with the Moto X Style to judge if the camera takes as good of photos as Motorola says it does, but we're hopeful that they've taken years of mediocre cameras and turned out something impressive instead.


It's hard to find approaches as different as these two. Motorola is throwing everything up to and including the kitchen sink against the wall with the Moto X Style in hopes of catching some momentum, offering a phone that's huge and packed with the latest in technology. Apple's iPhone 6, though admittedly rapidly approaching the end of its first year and inevitable replacement, is still a dominating force in the smartphone market, and takes a less-is-more approach with numbers in technology.





View the full article

  0 Views · 0 Replies


VSCO Cam's Collections let you share your favorite ph...

Yesterday, 08:11 PM

Posted By x-bot in iDevice News


VSCO Cam for iPhone and iPad has been updated to add Collections, a new way of showing off your favorite photos and interacting with other photographers using VSCO Cam. Collections allow you to find and publish your favorite images for your followers to see.

This VSCO Cam update also allows you to take photos with the Volume Up button on your iPhone. Check out what's new in the list below:

  • New Collections feature allows for unprecedented interaction within the VSCO ecosystem
  • Connect with other creatives and their work
  • Double tap to save inspiring images, then publish those images to your Collection
  • Added ability to take photos using the volume button
  • Fixed various issues and bugs

You can grab the latest version of VSCO Cam from the App Store right now.





View the full article

  0 Views · 0 Replies


Warhammer: Arcane Magic casts its way onto iPhone and iPad

Yesterday, 08:07 PM

Posted By x-bot in iDevice News

Warhammer: Arcane Magic is now available on iPhone and iPad, bringing a whole new story from the Warhammer universe to fans. Warhammer: Arcane Magic is a turn-based boardgame that tasks players with guiding a group of wizards on a battle-filled journey through the Old World and Chaos Wastelands.

As you battle through Warhammer: Arcane Magic, you'll be able to pick up new wizards, spell cards, and fight your way through 16 different lands as you progress through your campaign. Here's a full rundown of Warhammer: Arcane Magic's key features:

  • Collect & Cast Powerful Spells

    • Unlock up to 45 unique and powerful spell cards, including the ability to bind monsters and force them to fight by your side
    • Win battles and progress through campaigns to acquire spells
  • Assemble Your Wizard Company

    • Lead a company of up to three wizards, using their individual powers to customize your strategy
    • Strengthen your strategy by purchasing new wizards from the Warhammer Fantasy Battles world—including the famed Teclis, Balthasar Gelt and Wurrzag da Great Green Prophet.
  • Engage in Tactical Single-player Campaigns

    • Battle powerful monsters in two campaigns across 16 lands through the Old World and Chaos Wastelands
    • Use the surrounding environment to your tactical advantage by positioning yourself behind rocks, trees and monsters
    • Gain control of Arcane Fulcrums to acquire new spells and magnify your powers
  • Choose your Play Style with Stunning Visuals

    • Play for hours or minutes in several languages: English, German, French, Italian, and Spanish
    • Experience stunning 3D art with full Retina support

If you're a big fan of the Warhammer universe and this game piques your interest, you can grab it for $9.99 from the App Store at the link below. As an added bonus, to celebrate the launch of the game, fans can enter for a chance to win a professionally painted Ghoron model by going to the game's website and following the instructions to enter.





View the full article

  0 Views · 0 Replies


How to delete all locally-stored music from your iPhone,...

Yesterday, 07:54 PM

Posted By x-bot in iDevice News


Want to save some space and get rid of all the tracks stored on your iOS device? Here's how.

Especially in these Apple Music days, it's easy to amass a sizeable offline music collection on your iPhone, iPad, or iPod touch—and a sizeable storage deficit along with it. To clear your device of tunes and start over, here's the simplest way to do so.

How to delete all locally-stored music from your iOS device
  1. Open the Settings app.
  2. Go to General > Usage > Manage Storage.
  3. Wait for it to load; after it does so, tap on Music.

  4. Tap Edit in the upper right corner.
  5. Tap the red minus button next to All Songs, then tap Delete.

How to delete music on an artist-by-artist basis on your iOS device
  1. Open the Settings app.
  2. Go to General > Usage > Manage Storage.
  3. Wait for it to load; after it does so, tap on Music.

  4. Tap Edit in the upper right corner.
  5. Tap the red minus button next to the artist(s) in question.


Still running into trouble deleting your music? Hit us up in the comments.





View the full article

  0 Views · 0 Replies


New on iTunes: Early access to Unfriended, pre-order Mad...

Yesterday, 06:38 PM

Posted By x-bot in iDevice News


Every week, the iTunes Store adds new movies and TV to its catalog. This week, get found footage horror film Unfriended early, find deals on women-lead comedies, and more.

This week in movies, you can get early access to Unfriended, a supernatural horror film. Before fans head out this weekend to to Mission: Impossible - Rogue Nation, they can get a bundle with all four previously released films in the series for $19.99. A number of comedies lead by women are available for $9.99 each this week, including Easy A, Legally Blonde, Election, and The Devil Wears Prada. You can also pre-order Mad Max: Fury Road, which is expected to hit iTunes in just two weeks on August 11. The Movie of the Week is Selma, which is available to rent for $0.99 and $9.99 for the next week.

In TV, Comedy Central is currently offering major discounts for seasons of several shows, including Key & Peel, Broad City, and Inside Amy Schumer, which are all available for under $15. Ahead of the series revival with Heroes Reborn, you can get Season 1 of NBC's Heroes for just $9.99. Fans of spy shows can get their hands on seasons of The Americans, 24, and more at a discount this week.

Check in next week for more in movies and TV from the iTunes Store.





View the full article

  0 Views · 0 Replies


Apple Music licensing, explained: Why most Beats 1 shows...

Yesterday, 06:25 PM

Posted By x-bot in iDevice News


Wondering why you have to make do with playlists over listening to the full St Vincent's Mixtape archive? Here's the deal.

I've been getting this question a lot lately, so I figured I'd take some time and go into more depth on Beats 1 and how that relates to Apple Music.

Apple Music is divided up into a couple different musical experiences: streaming live radio from Beats 1, the music you can stream and save from the Apple Music catalog, and music you've purchased from iTunses.

Though each feature is (theoretically) seamlessly integrated into the Music app and iTunes app for users, the licensing on the back-end is far more complicated: Each service has a different catalog of music it can play, which makes transitioning between them a bit tricky. When you listen to a show live on Beats 1, you're listening to a catalog of music covered by Apple's radio agreements; when you play back any post-show content on Connect, it's all covered under the Apple Music licensing agreement, which has access to a different subset of albums and songs.

In short: Music rights are a sticky widget. Internet radio rights are different from on-demand streaming rights and purchased rights, and all of this contributes to why you can't just download a podcast of a past Beats 1 show. On top of that, even with the complicated web of deals Apple has concocted, a podcast of a past show just may not be a good user experience.

Want to know more? Here's the deal.

Apple Music Royalties 101 Let's talk terminology

To save you all from falling down a rabbit hole when it comes to music rights, here are a few key things to know.

  1. Music rights are made up of two things: composition rights (the right to record and distribute recordings of copyrighted song lyrics), and performance rights (the right to distribute recordings of copyrighted songs). Apple has to license both of these to be able to play or sell a track on Beats 1, Apple Music, or iTunes.

  2. Atop that, Apple is licensing several different types of music rights for Apple Music: Downloadable/purchasable music rights (iTunes Store), online live radio rights (Beats 1), and streaming rental rights (Apple Music catalog).

  3. Each set of rights results in access to a different music catalog, in part due to the way these licenses work.


To play a song on internet radio, Apple likely has contracted with performance rights organizations (PROs) like SoundExchange, ASCAP, BMI, and SESAC; this gives them blanket licenses for the songs they play on Beats 1.

In return for Apple paying yearly fees to the PROs for composition rights and set royalties per track for the recordings (something like $0.0025 per stream per listener, according to Sound Exchange), Beats 1 can serve up any recording from the PRO catalogs—whether the specific rights-holder likes it or not. (This is called a statutory license, and is available for any "noninteractive" digital music service—AKA, something where you don't get to choose your songs or see what's coming next.)

For example, Neil Young may rail against internet streaming, but Apple can still play his music on Beats 1 because Young's catalog is covered under PRO licenses.

But these blanket PRO licenses only cover live performance rights (or, in English, a song playing on internet radio). When it comes to listening to that song on-demand or downloading it for offline use, we get into a whole different ballgame.


Unlike radio rights, Apple has to negotiate with the record companies directly when it comes to buying, downloading, or listening to a song on-demand. And if a record company or rights-holder doesn't like the deal Apple is presenting, they can say no, and those songs won't be on Apple Music. (I'll note that rights-holders can only prohibit recordings of a song under the streaming model; compositions are covered under statutory licensing, which means Apple is free to offer cover versions of a song for streaming or download—after paying the record company a fee.)

Remember Taylor Swift's impassioned post from last month? That was all about streaming rights.

Not being a record company executive, I have no idea what Apple and the labels have in place for proper compensation, but it's likely these deals involve paying for music per-play, with possibly additional money going to the rights-holders if the track is locally downloaded. We do have a little information about Apple Music's revenue split, courtesy Apple executive Robert Kondrk; he told Re/code that Apple is paying out 71.5-73 percent of Apple Music's subscription revenue to labels.


Apple has had its third set of rights—purchased downloads—for quite awhile now; these are the rights that allow Apple to sell tracks and albums on the iTunes Store.

The financials for these rights are fairly public: Songs are priced at a certain amount, and Apple pays rights-holders 70 percent of that, keeping the remaining 30 percent for itself.

Why you can't play most Beats 1 shows on-demand

Now that we've broken down exactly what Apple's paying for, where, here's my guess as to why you can't play full Beats 1 shows on-demand from Connect, and instead have to settle for playlists.

First: As we explained above, Beats 1's licenses mean that it has access to some songs that Apple Music doesn't. (You can actually see this in action while listening to Beats 1: If you're unable to favorite or download certain songs, chances are Apple doesn't have that track available in its streaming catalog.) As a result, if a DJ played any of those songs while on the air, it would have to be snipped from any later downloadable copy of the broadcast.

Additionally, Beats 1 doesn't offer an "explicit" option for its radio station, opting solely to play "clean" versions of songs. This has nothing to do with the FCC—the U.S. government body doesn't, to my knowledge, have legal authority to impose fines for indecent or profane content online—but it's still a hurdle for users who'd prefer to listen to the explicit versions from a particular show.

Finally, were Apple to make a full show available as one single track, there's currently no way to see which song is playing when, or to skip to the appropriate track you want to listen to. Not only is this bad for usability—you wouldn't be able to heart songs you liked from a past broadcast the way you can from a DJ's playlists—but it's probably more overhead for Apple to figure out royalties.

There's actually a great example of this in Connect right now: Beats 1's weekend One Mixes, where a prominent DJ comes in and mixes a few dozen songs together. Unlike every other show, One Mix is presented in full for download, and shows up on your device (when either played or downloaded) as "One Mix: [artist]" with no individual tracks broken out. It's a good listen, and I'm glad it exists as a whole track—like Girl Talk, mixes are more about the mix than the individual songs—but I'm not sure I'd want this sort of option for every single show on Beats 1.

Do we need a solution?

The thing is, I'm actually not opposed to playlist versions of shows: This way, it's easy to skip songs from past broadcasts I'm not into, or add tunes I love to my library. It also offers those who hate the "DJ talk-over" a chance to listen to the music in its unadulterated form.

But I'm bummed to miss the in-betweens in shows like Elton John's Rocket Hour, St Vincent's Mixtape Delivery Service, and Joshua Homme's Alligator Hour. Don't get me wrong, I'm glad that we can listen to St Vincent's entire interview with Piper in one clip, but I'd much rather hear the 45-second segments placed in-between songs in the playlist, as was originally aired.

If Apple could figure out a way to integrate those custom Connect content-recordings of interviews and non-music segments from shows into the song lists, I suspect most of the complaints we hear now about playlists vs whole-show podcasts would go away.

Of course, that just leaves a hundred other Apple Music problems to complain about. But hey, one down...

[Many, many, many thanks to professor Bill D Herman for helping me make sense of the over-complicated world of music rights, licensing, and One Mix legality.]





View the full article

  0 Views · 0 Replies


Quick comparrison: iPhone 6 vs OnePlus 2

Yesterday, 06:03 PM

Posted By x-bot in iDevice News


A small Android startup with an intensely vocal following is making some bold claims about their newest creation, so we took a closer look at reality.

We don't usually get too far through a day without seeing at least one person claim an Android phone assumes dominance over the iPhone for one reason or another, but rarely do you see the company making the hardware focus their energy on the same claim. OnePlus is such a company, and they don't just focus on claiming their hardware is better than Apple's. OnePlus is in the Flagship Killing business, it seems. Not just this year's devices, either. The branding attached to the launch of the OnePlus 2 makes it clear this phone is going to be better than all of the phones that come out next year as well. Brazen doesn't even begin to cover it.

By OnePlus logic this new phone should leave the current iPhone in a heap of molten slag in the corner and leave Apple seriously considering scrapping their entire 2016 launch plans and starting over. It seems only fair that we put the two phones side by side and see just how true that is.


Lets start with the basics. With it's 5.5-inch 1080p display and 3300mAh battery, the OnePlus 2 starts out sounding like something we should be pulling out the iPhone 6 Plus to do a proper size and spec compare with. When you realize that larger display and higher capacity battery comes with 175g and 9.85mm of bulk, it really doesn't matter either way.

This phone is not only slightly heavier than the biggest iPhone, it's well over two millimeters thicker than both. OnePlus co-founder Carl Pei explained in a conversation with Android Central this decision was made to keep the large camera sensor from protruding, but the end result is the same. Side by side with any iPhone, the OnePlus 2 is just plain chunky.


Despite the obvious downsides to having a thicker, taller phone, OnePlus gets points for style. The bottom port is the first USB-C to appear on a smartphone, though it currently lacks the increase in data transfer or power output we've seen with the new MacBook. On either side of this reversible port you get a pair of symmetrical holes, one side for mono audio, the other for the microphone. While we'd be lying if we said the design didn't seem familiar, OnePlus succeeded where Samsung failed in making this design choice actually look nice.

Additional style points are awarded for an overall sturdy construction thanks to the aluminum chassis and user-replaceable backplate. OnePlus is making five options available at launch, including three wood panels, a kevlar panel, and a sandstone panel. It's a shame one of those panels doesn't offer the same polished metal feel the sides of the phone offer, but the ability to choose is something we've seen more and more Android manufacturers do recently.


OnePlus also included a touch fingerprint sensor in this new phone, and it is by far the fastest way to unlock any smartphone. This feature currently lacks the flexibility and interoperability of TouchID, but when it comes to just unlocking the phone it works well. Part of what makes the OnePlus version of fingerprint unlock just a hair faster than TouchID is the lack of a physical press in the unlock process. The fingerprint sensor on the OnePlus 2 isn't on a push button, and the touch sensor wakes up even when the screen is off. By removing the added step where you physically push in the home key or power button to wake the phone, you get a slightly faster unlock.

Also found on the side of the OnePlus 2 is a physical switch for muting and unmuting the phone. This isn't something you ever see on Android phones, and unlike the switch on the iPhone it slides vertically into three stages. These stages currently are set to the three modes for Android notifications, All, Priority, and Mute, and seems to work well. Functionally it serves the same purpose as the switch on the iPhone, save for the ability to set the switch to do something other than handle notifications.

The 13MP camera on the back of the OnePlus 2 includes optical image stabilization and ƒ/2.0, using a dedicated laser sensor for autofocus instead of the phase detection found on the iPhone. We've not been able to take these two phones around the city and do a quality compare just yet, but the sample photos we've seen so far reveal a sensor that could compete with the current iPhone, not blow it out of the water.

Finally, the software. While a direct comparison between iOS and Android would take an entirely separate series of articles, there's one clear point where a compare is appropriate. Android phones made by big companies often struggle to update in line with Google's release cycles, but OnePlus has built a version of Android close enough to Google' version that rapid updates aren't likely to be a problem. The phone will never update the day something from Google is released, like you'd see from an iPhone, but in theory it's a significant improvement over the months long wait time usually seen with popular hardware in Android land.


As you can see, the OnePlus 2 is a phone that might give the iPhone 6 a run for its money if someone was seriously considering a switch away from iOS, but against the iPhone 6 Plus — and, perhaps more important, whatever Apple releases next — there's nothing here that is "killing" anything. It's a nice looking phone, despite being a little thick, but overall the bark is way worse than the bite.





View the full article

  0 Views · 0 Replies


Boxer email app becomes a one-stop shop with built-in cal...

Yesterday, 04:17 PM

Posted By x-bot in iDevice News


Third-party email app Boxer, one of the best mail apps for iPhone, has hit version 6.0, adding several major new features. Most notably, Boxer now offers integrated contacts and calendars, offering an integrated solution in a single app, much like Microsoft's Outlook or Readdle's Spark.

Boxer's Calendar and Contact features integrate well with email. For instance, not only can you simply add an appointment or invitation from an email, but you can also send your availability without needing to move back and forth between apps. Boxer will also keep track of your favorite contacts, with favorites and most recent contacts just one tap away.

As for email, Boxer's signature feature, it has received some substantial updates as well, which you can find in the list below:

  • Full screen iPad view
  • Set account colors
  • Tap an email address to add contacts
  • Set 'unread inbox' as default view
  • Perform actions from the lock screen
  • Unread messages are now highlighted
  • Apple Watch support for notifications
  • Create calendar invites from email
  • New calendar invite card. More than accepting/declining events, your invite now tells you whether or not you're busy.

You can grab Boxer 6.0 from the App Store right now.





View the full article

  0 Views · 0 Replies


Apple Music said to boast 10 million subscribers after fi...

Yesterday, 03:32 PM

Posted By x-bot in iDevice News


It appears that Apple Music might be off to a spectacular start. A new report claims that Apple's streaming music service, just four weeks old, has already amassed 10 million subscribers. These numbers are reportedly from sources inside the music industry, and they must be taken with a grain of salt.

From Hits Daily Double:

Apple doesn't make its streaming numbers public but is showing reports to those rights holders, who have been surprised by how big those figures already are. Some streaming numbers (notably on a couple of cutting-edge hip-hop titles) are actually competitive with Spotify's. Some rights holders feel Apple should publicize these figures; the decision to do so or not falls to Eddy Cue.

While 10 million subscribers in just four weeks would be impressive, it's important to remember that none of these are paying customers at the moment. The real test for Apple Music won't start until the end of September, when the three-month free trial ends for the initial wave of subscribers and they need to start paying.

Given that Apple Music isn't more expensive than competing services, offers a competitive family plan, and is built-in to Apple's devices, it stands a good chance of keeping many customers around. But it's a bit early to talk about success when the real competition has yet to begin.

Source: Hits Daily Double; Via: 9to5Mac





View the full article

  0 Views · 0 Replies


Snag this tempered glass protector for iPhone 6 Plus toda...

Yesterday, 03:06 PM

Posted By x-bot in iDevice News


Measuring only 0.3mm in thickness, this tempered glass protector keeps your iPhone 6 Plus safe from those harsh scratches and scuffs. The self adhesive application is a breeze, and its anti-shatter construction means no loose shards to worry about.





View the full article

  0 Views · 0 Replies

Latest Discussions

Site Navigation

Online Users

2 members, 154 visitors and 0 anonymous users

Bing, Google, +rollroy, Youngboiiangel, Yahoo, Google Mobile

  • 596662 Total Posts
  • 530213 Total Members
  • Deathninja255 Newest Member
  • 12756 Most Online

156 users are online (in the past 15 minutes)

2 members, 154 guests, 0 anonymous users   (See full list)

Bing, Google, +rollroy, Youngboiiangel, Yahoo, Google Mobile

Portal v1.4.0 by DevFuse | Based on IP.Board Portal by IPS
IPB skins by Skinbox